All right.
So that's it for this chapter.
You have seen how to use tasks, how to use threads, how they are connected to each other, how to
check if a threat is still alive, how to combine threats and all of the good stuff.
So at this point we're done with the core CSR features of this course.
So if you feel like there's something very important missing, please let me know.
Other than that, we're going to go over to Unity now.
So to develop games with unity and unity is a great engine that allows us to pretty much create the
best games possible and we're going to look into that.
So see you in the next chapter.